Property Persistent
Persistent
Keeps terrain changes in editor mode.
Declaration
public bool Persistent { get; set; }
Property Value
Type |
---|
bool |
Remarks
The value is only taken into account when the terrain is instantiated.
Keeps terrain changes in editor mode.
public bool Persistent { get; set; }
Type | Description |
---|---|
bool |
The value is only taken into account when the terrain is instantiated.