Property Persistent
Persistent
Keeps terrain changes in editor mode.
Declaration
public bool Persistent { get; set; }Property Value
| Type |
|---|
| bool |
Remarks
The value is only taken into account when the terrain is instantiated.
Keeps terrain changes in editor mode.
public bool Persistent { get; set; }| Type | Description |
|---|---|
| bool |
The value is only taken into account when the terrain is instantiated.